Clash of Clans Heroes & Equipment (2026)
Complete guide to all legendary heroes across the Home Village and Builder Base 2.0. Learn on what Town Hall each hero unlocks via the Hero Hall, their battlefield roles, max upgradable levels per Town Hall, and official upgrade priority.
Barbarian King
Ground tank and damage
The frontline brute of the Home Village. Unlocks at TH4 (Hero Hall 1) as a durable ground tank and damage dealer that punches through walls to carve out wide funnels.
Iron Fist / Giant Gauntlet
Archer Queen
Ranged damage carry
The #1 upgrade priority and premier ranged damage carry. Unlocks at TH8 (Hero Hall 2) to anchor Queen Charge strikes with lethal precision.
Royal Cloak / Magic Mirror
Minion Prince
Flexible support hero
Unlocks at TH9 (Hero Hall 3) as a flexible support hero. Glides above walls to spit corrosive Dark Elixir bolts and support air and ground pushes.
Corrosive Swarm / Dark Volley
Grand Warden
Aura support; can walk or fly
The #3 upgrade priority. Unlocks at TH11 (Hero Hall 5) offering Aura support, Ground/Air mode toggle, and game-changing invulnerability via Eternal Tome.
Eternal Tome (Invulnerability)
Royal Champion
Targets defenses directly
The #4 upgrade priority. Unlocks at TH13 (Hero Hall 7) and targets defenses directly, leaping over walls to eliminate high-threat towers with her Seeking Shield.
Seeking Shield / Rocket Spears
Dragon Duke
Aerial hero; enrages when alone in the air
Unlocks at TH15 (Hero Hall 9). An aerial hero who enrages when alone in the air, unleashing high self-healing and continuous area splash fire.
Inferno Tempest / Dragon Roar
Battle Machine
Ground tank & chain lightning brawler
Unlocks at Builder Hall 5 as the primary ground tank. Its Electric Hammer repeatedly recharges mid-battle to restore hitpoints and chain lightning.
Electric Hammer (Rechargeable)
Battle Copter
Long-range aerial sniper & dive bomb striker
Unlocks at Builder Hall 8 (starts at Lv 15). Outranges ground defenses completely before diving in with a devastating Bomb Rush explosion.
Bomb Rush (Tactical Dive)
Official Hero Upgrade Priority Order
Which hero to focus your Dark Elixir, Books of Heroes, and Builder Potions on first
Archer Queen
Ranged damage carry
Highest-impact carry in most attacks; indispensable for Queen Charge and core elimination
Barbarian King
Ground tank and damage
Durable front-line power; unlocks earliest at TH4 to anchor your attack funnels
Grand Warden
Aura support; can walk or fly
Ability protects the entire army; Eternal Tome provides absolute invulnerability during core pushes
Royal Champion
Targets defenses directly
Strong against defenses at high Town Halls; leaps walls to eliminate Monoliths, Ricochet Cannons, and Infernos
Minion Prince
Flexible support hero
Flexible support once the top 3 are up; versatile aerial specialist that bypasses ground traps
Dragon Duke
Aerial hero; enrages when alone in the air
Newest hero; add once the roster is strong to dominate late-game aerial and tanking attacks
| Priority | Hero | Unlocks at | Role | Why Upgrade First? | Guide |
|---|---|---|---|---|---|
| #1 | Town Hall 8 (Hero Hall 2) | Ranged damage carry | Highest-impact carry in most attacks; indispensable for Queen Charge and core elimination | View | |
| #2 | Town Hall 4 (Hero Hall 1) | Ground tank and damage | Durable front-line power; unlocks earliest at TH4 to anchor your attack funnels | View | |
| #3 | Town Hall 11 (Hero Hall 5) | Aura support; can walk or fly | Ability protects the entire army; Eternal Tome provides absolute invulnerability during core pushes | View | |
| #4 | Town Hall 13 (Hero Hall 7) | Targets defenses directly | Strong against defenses at high Town Halls; leaps walls to eliminate Monoliths, Ricochet Cannons, and Infernos | View | |
| #5 | Town Hall 9 (Hero Hall 3) | Flexible support hero | Flexible support once the top 3 are up; versatile aerial specialist that bypasses ground traps | View | |
| #6 | Town Hall 15 (Hero Hall 9) | Aerial hero; enrages when alone in the air | Newest hero; add once the roster is strong to dominate late-game aerial and tanking attacks | View |
Clash of Clans Heroes FAQ
Everything you need to know about hero unlocks, the Hero Hall, and upgrade caps.
How does the Hero Hall work in Clash of Clans?
Introduced as the central army hub for all Home Village heroes, the Hero Hall governs which heroes are unlocked and acts as a hard cap on your maximum hero levels. You must upgrade your Town Hall and Hero Hall to continue leveling up heroes like the Barbarian King, Archer Queen, Minion Prince, and Dragon Duke.
Why is the Archer Queen priority #1 over the Barbarian King?
The Archer Queen is the primary high-DPS ranged carry in virtually all modern Clash of Clans attack strategies. Her Queen Charge mechanic can dismantle enemy Clan Castle troops, defending heroes, and the Town Hall core before your main army even deploys.
What is the Dragon Duke's special mechanic?
Unlocked at Town Hall 15 (Hero Hall 9), the Dragon Duke possesses the unique “Solo Flight Fury / Royal Rampage” mechanic: he enrages when flying alone in the air without nearby air troops, granting him massive bonus damage and accelerated self-healing.
At what Town Hall does each Hero reach max level?
At Town Hall 18 (Hero Hall 12), the Barbarian King and Archer Queen cap at Level 110, Minion Prince at Level 95, Grand Warden at Level 85, Royal Champion at Level 55, and Dragon Duke at Level 25.
